Is there currently any way in the NaB to have conditional behavior branches based on app variables?
For instance, in my current scenario, once the user makes a selection on the current grid widget, if an app variable is 'true' I want it to show another widget; otherwise, if it's 'false' then I want it to call a program.
I know i can accomplish this with an external program right now, I was just curious if there is an in-built way to do this so I can avoid an extra external program.
For instance, in my current scenario, once the user makes a selection on the current grid widget, if an app variable is 'true' I want it to show another widget; otherwise, if it's 'false' then I want it to call a program.
I know i can accomplish this with an external program right now, I was just curious if there is an in-built way to do this so I can avoid an extra external program.
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