Is there a way to call an rpg program based on the value of an app variable
Announcement
Collapse
No announcement yet.
call rpg program based on app variable
Collapse
X
-
Yes. Add your "Call RPG Program" behavior and give it a feature name. Suppose you call the feature "callMyPgm". This will automatically create an app variable named "nabFeaturecallMyPgm". If the value of this is true then the program will be called. If false it will not call.
If you need a way to condition the "nabFeaturecallMyPgm" app variable based on another app variable you can set an expression on it.
-
Then, you would set the expression on the nabFeatureResetBatchDisplay, and I would recommend initializing your "freezepane" app variable.
Example:
Screenshot 2024-02-07 at 2.58.43 PM.png
Comment
Comment