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create a form not associated with a data source for entering data

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  • create a form not associated with a data source for entering data

    How can I, from a row menu option, throw up a form (or other widget) to ask for data to be used in my RPG program...

  • #2
    On the click of your row menu button you would either show (Hide/Show Widget) or filter (Filter Widget) the form. Your form would need to be configured to have editable fields. In Behaviors, you could add a button to the form to have that call an RPG program (based off of EXNABBTN). Any values entered into the form would be available in the program.

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    • #3
      But how do I create a widget without a data source?

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      • #4
        Every widget requires a data source. The below video (about 21 minutes in) may be useful to you though.

        https://youtu.be/vsucJH40ujI

        Also, your click of the row menu button could just call an RPG program directly. When you configure this (in Behaviors), you can set "Before Calling Program" to "Prompt User For More Info". This allows you to come specify what pieces of information you want to collect from the user before submitting the call to your RPG program.

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